Project · Games
Checkers. Two players, one phone. Or you against the machine.
An offline mobile checkers game. Two people play on the same device, or one person plays the machine. No account, no room, no internet and no server: the whole match stays on the phone. Pieces are characters with a mouth, a tooth and an eye, and a capture is a bite, not a dry jump. Eighteen colors and a local engine that only plays legal moves.
01
Two people share the device. The far score strip flips so the other player can read it from their side of the table.
02
The opponent only picks a move the local engine already called legal. Strength climbs from 1 to 7 after each game it wins. Turning the network off changes nothing.
03
A capture walks to the victim, plays a devour animation, then lands. Kings have their own crowned bite. Copper crowns sit on the white side, silver on the black side.
A match
Pick a mode, paint the pieces, then play checkers on a clean board. Captures bite. Kings wear copper or silver.
Opening
Logo, language, two players or versus the machine, and the game volume.
Piece colors
Eighteen colors. Each player picks their own. Against the machine, the other color is chosen to contrast.
Opening position
Ivory at the bottom, black on top, twelve pieces a side. Score strips and New game, Pause, Menu.
The bite
A capture mid-animation. The piece walks up, devours, and the victim keeps its own color.
Kings on the board
Copper crowns on ivory, silver crowns on black. A king is its own drawing, not a disc with a ring.
A chosen king
Green dots mark every square that king can land on, including a long flying capture.
Mobile game · Checkers · offline
There is no account and no server. The app applies the checkers rules itself: a man moves forward, captures forward and back, and must take when it can. If several captures exist, only the longest one is legal. A king flies any number of free squares and captures at a distance. The same position three times is a draw, and so are twenty king-only moves with no capture. The machine looks a few moves ahead and can only choose a line the engine already accepts.
From the feel of a single match to an Android build, tell us the vibe and we will map the plan.
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