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Fishoumi

Fishoumi

Raise fish. Play hard. Win coins.

Fishoumi is our mobile aquarium game, a living tank you decorate and care for, plus a full arcade lobby of seven original minigames. Breed fish with genetics, keep them fed and healthy in a Tamagotchi-style loop, chase daily missions, then dive into ninja runs, shark dodges, sea tennis and more to earn coins. Godot 4 on the client; Laravel keeps hunger, health, economy and progression server-authoritative, with an Android path ready for store release.

01

Care

Feed, heal and decorate, a survival loop that makes the tank feel alive between sessions.

02

Breed

Pair fish, track genetics and grow a school that is yours alone.

03

Play

Spend coins in the lobby, chase high scores and bring prizes back to the aquarium.

Life sim

The aquarium you care for

Tank list, swimming fish, action HUD, Fishoumi’s Tamagotchi heart, with server-authoritative hunger and health.

Living tank

Living tank

Fish swimming in a decorated aquarium, hunger, XP and HUD at a glance.

Aquarium 2

Aquarium 2

Switch tanks and keep the care loop going in another scene.

Shrimp

Shrimp

Shrimp on the tank floor, life beyond the fish.

Fry

Fry

A school of mixed fry growing in the aquarium.

Mixed tank

Mixed tank

Fry, adults and shrimp sharing the same tank.

Economy & care

Shop, inventory and feed

Coins from minigames come back to the tank, fish, food and themes.

Shop

Shop

Buy extra aquariums, fish, food and themes with coins.

Inventory

Inventory

Manage fish, hunger and sales, filter by male, female or fry.

Feed

Feed

Tap the food jar on the HUD to feed the school.

After feeding

After feeding

The tank reacts, fish eat and hunger updates on the server.

Arcade lobby

Seven original minigames

20-coin entry fee across the board. Laravel settles the prize, the client only reports the round.

Star Ninja

Action · Adventure

Star Ninja

Side-scrolling action: run, jump and strike. Collect coins through reef and ruins phases, then face bosses. Shop mounts at the Ninja Guild between stages.

Entry 20 Prize up to 400
Dodge the Sharks

Endless · Reflex

Dodge the Sharks

Endless underwater run. Weave past sharks and sea mines, the farther you go, the better the score.

Entry 20 Prize up to 500
Shark Battle

Shooter

Shark Battle

Wave shooter. Blast bubbles at sharks and survive escalating heat across waves.

Entry 20 Prize up to 900
Glutton

Arcade

Glutton

Catch pizza, burger and cake as they fall. Skip the pepper, good bites raise the score.

Entry 20 Prize up to 120
RafaBeach

Sports

RafaBeach

Sea tennis with a puffer ball. Pick fish or octopus, return every shot and win the match.

Entry 20 Prize 400 on win
Aquatic Bowl

Skill

Aquatic Bowl

Pull the puffer back and release to knock pins. Dodge the snail or you lose the frame.

Entry 20 Prize up to 300
Zombie Sea

Survival · Shooter

Zombie Sea

Hold the canyon. Bubble-spray zombie crabs and bosses until you fall, highest prize ceiling in the lobby.

Entry 20 Prize up to 2000

Mobile game · Aquarium sim + arcade lobby

Engineering under the fun

Godot 4 on the client, Laravel on the server: progression, hunger, health and minigame prizes stay fair on every device.

  • Living aquarium with décor, care and daily missions
  • Breeding & genetics that shape your school
  • Seven arcade minigames with their own art, music and economy
  • Godot 4 client + Laravel authoritative API + Android build
Godot 4 GDScript Laravel Android Kotlin Jetpack Compose
Fishoumi icon

Want a game like this?

From Godot prototype to Android build, tell us the vibe and we will map the plan.

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